In one chapter of Driven to Glory, Manzi starts off in Nemesis mode, and you need to keep well clear of him. Basically, a Nemesis-triggered driver is going to race you a lot harder and dirtier, probably because you hit them or ran them into a wall. The Nemesis system touted back in November also seemed a little more meaningful when applied to drivers featured in the narrative. I did pick up a sense of style, strength, and weakness in these and other AI drivers, although some of the on-track mistakes they made did seem a little scripted. I’m not sure if this means Manzi and Yume will be part of the field in the main career, but I hope so. And in Dubai, a street circuit where the track is wider, I stiffened the suspension to prioritize overtaking in the corners, since I wouldn’t be taking many kerbs or bumps.ĭriven to Glory looks like it will offer about 10 hours of gameplay, and when that’s finished, progression is carried into the longer, multi-season career mode, with no narrative cinematics. Longer gears are needed for the Renault Laguna touring car to take advantage of the huge straights that bookend Australia’s Mount Panorama circuit, for example. Moreover, on the tougher difficulties, it made me pay more attention to how I was setting up the car according to the streamlined tuning options Grid Legends gives you. The AI balance was also better in Driven to Glory than it was in the standard career events I raced in November. Preview: Grid Legends looks fast and gets in its own way But the build I was given smoothed things out nicely, and I felt like I was hitting my braking points and apexes more naturally. Or, I don’t know, I just woke up on the wrong side of the bed two months ago and once I saw the shifting effect, couldn’t unsee it. The jerkiness and the lurching as the third-person camera emphasizes each gear change seems to have been modulated. As to that, let me revise an earlier criticism I made of Grid Legends in a preview back in November. The story held my attention, but its enjoyment doesn’t supersede the racing action. And lurking out there is the Ravenwest team, the class of the field, seeking their sixth Grid World Series championship. Your teammate is Yume Tanaka, who is moderately cooperative but mostly aloof to you, the new kid on the block. The player is the second driver on team Seneca, a striving privateer outfit headed by Marcus Ado (Miles Yekinni). Ncuti Gatwa (Netflix’s Sex Education) is the biggest star, as the breezy antagonist Valentin Manzi, who races for up-and-coming rival team Voltz. Driven to Glory spans 36 races, most of which begin with a two- or three-minute full-motion cinematic shot in mixed reality, the method The Mandalorian made famous. The mode is a typical superstar-on-the-rise tale, with the player as the center of attention. That’s not to say the story is boring it’s just difficult to tease out what’s really eating the ensemble cast of characters in Driven to Glory. The Grid World Series, an intriguing, multi-class worldwide tour, gets the fly-on-the-wall documentary treatment similar to Drive to Survive, but this format works best when the viewer is familiar with the subjects going in. Drive to Survive is a story of rivalries, after all, and fans understand the baggage that the teams and the drivers bring to every race. The challenge before Grid Legends’ “Driven to Glory” is to pull off the same thing with a fictitious racing league where the viewer has no context or expectations outside the game. Last year, the racing game specialists delivered “Braking Point,” a story campaign for F1 2021 that, although it lacked much replay value, was genuinely engaging and hit the kind of story beats that make Drive to Survive successful. Grid Legends, launching in February, will be Codemasters’ second crack at a Netflix-style narrative mode, capitalizing on the mainstream interest in F1 : Drive to Survive, whose fourth season should premiere soon.
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